
Spellcasting: Wizard/Sorcerer Spells (Charisma-based, no spell preparation, spell failure from armor is a factor).Ĭlass Skills: Concentration, Heal, Influence, Lore, Spellcraft. Skill Points (*4 at 1st level): 2 + Intelligence Modifier. Sorcerers are not proficient with armor or shields. Note: You can find more information on the roleplay aspects of this class on our forums by clicking here. For example, to cast a 9th-level spell, a sorcerer must have a Charisma of 19. WARNING: To cast a spell, a sorcerer must have a Charisma score of 10 + the spell's level. Since sorcerers gain their powers without undergoing the years of rigorous study that wizards go through, they have more time to learn fighting skills and are proficient with simple weapons. Also unlike wizards, sorcerers cannot specialize in a school of magic. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. They have no books, no mentors, no theories - just raw power that they direct at will. Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline.
